Thursday, January 13, 2011

Elements of 3D design


    1. Balance: refers to the ways the elements of a piece are arranged (ie: line, shape, color and texture) it can be symmetrical meaning the elements have equal weight or asymmetrical (the elements are uneven but still work together], it can also be radial as in the objects or elements radiate out wards
Bill Barrett, DeHoice 1990

       Damon Hyldreth, Abstract sculpture
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        Paul Varga: Balance
 2. Scale and proportion: Scale is the ratio that defines size relationships while proportion is the correct portrayal of all the parts in relation to the whole
 Michaelangelo Buonarroti: Pieta
 Auguste Rodin: The Thinker
 myron: the discus thrower
Bernini: Apollo and Daphne
 3.     Contrast, variety: the arrangement of opposite elements (ie: light vs. dark, rough vs. smooth etc.) variety is the quality of having different forms or types, the use of contrast is often thought of as a subcategory of variety
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 Willy Verginer
Lee Gass: Night Bird
David Barr
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Danny Roach: Fun Sway
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Caroline Tiger
4.   Repetition, rhythm: consistency with colors and lines; the indication of movement by the repetition of elements
Jen stark
Jen Stark
Marjorie Schick
Michael DeLucia
Michael Delucia
5.  Emphasis: a principle of art that happens anytime an element of a piece is given more dominance. Emphasis can be achieved through contrast, when elements have an obvious contrast it creates a focal point that draws a person attention to it.
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Claes Oldenburg
Claes Oldenburg: Spoonbridge and Cherry
Leonardo Drew: Existed
Claes Oldenburg
Claes Oldenburg


 
 
 
 
 
 




 

 

 

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